(June 20th 8:32PM PDT, June 21st 03:32 UTC)
Take a look at model of the solar system, specifically look at earth. If it’s properly oriented, then it’s a bit tilted, not straight up and down as you might think. Stand back a bit further, and you can see the earth doesn’t travel in a circle around the sun, but in a big oval called an ellipsis.
Many cultures celebrate the Summer Solstice. A few of these celebrations are: Adonia, St. John's Feast Day, Jani, Liða, Midsommar, Ivan Kupala Day, Juhannus, Mittumaari, Alban Hefin, Gwyl Ganol yr Haf, Sankthans, Jaanipäev, Keskikesä, and Rasos. Oh, my. That’s a lot of celebrating! Wherever you live, you can have a party.
A klutzy witch, a shaman's curse, a quest to save her family. Can Kat find her magic in time?
If you’re a witch living on a remote arctic island, and the entire island runs on magic, lacking magical skills is not just an inconvenience, it can be a matter of life and death–or, at least, a darn good reason to run away from home.
Katrina’s spells don’t just fizzle; they backfire with spectacular results, oftentimes involving green goo. A failure as a witch, Kat decides to run away and find her dead father’s non-magical family. But before she can, she stumbles onto why her magic is out of whack: a curse from a Siberian shaman.
The young witch, accompanied by her half-vampire brother, must travel to the Hall of the Mountain King and the farthest reaches of Siberia to regain her magic, dodging attacks by the shaman along the way.
Shipwrecked on a legendary island, how can a witch rescue her boyfriend if she can’t even phone home?
Kat is a nervous wreck waiting for her boyfriend's first visit to her Arctic island home. He doesn't show up, so she's sure he’s given her the brushoff.
When she learns he’s disappeared, she sets out on a mission to find him. Things go wrong from the start. Kat is thrown overboard during a violent storm, while her brother and his girlfriend are captured by a mutant island tribe. The mutants hold the girlfriend hostage, demanding the teens recover the only thing that can make the mutants human again–the magical Midnight Oil.
Mustering every bit of her Wiccan magic, Kat rises to the challenge. She invokes her magical skills, learns to fly an ultralight, meets a legendary sea serpent, rescues her boyfriend, and helps a friendly air spirit win the battle against her spiteful sibling. On top of it all, she’s able to recover the Midnight Oil and help the hapless mutants in the nick of time.
A magical trip to Stonehenge lands a witch in the Otherworld where an ancient goddess is up to no good.
Kat expects to have a great time on her graduation trip to Stonehenge. However, from the moment she leaves the witches’ arctic island, Galdorheim, she gets in nothing but trouble. Her younger half-brother tries to horn in on her trip, she gets lost in the magical Otherworld realm, is led astray by a supposed friend, then she has to confront a Scottish goddess who’s fallen on hard times.
While dodging the goddess’ minions and trying to find her way out of the Otherworld, Kat soon learns she shouldn’t underestimate the old has-been for one second; the crone still has a few tricks that can drain a witch’s magic in a flash. To make matters worse, Kat's brother secretly followed her into the Otherworld. Now he’s in danger too. Kat has to go one on one with the goddess to save herself and her brother.
BLOOD TIES TESTED (Sequel Story)
Unfortunate events lead a half vampire boy into indulging his vampire side, leaving him with regret and sadness. Can dear old Dad help him forgive himself?
Following the events in the series Witches of Galdorheim, this additional tale relates what happens to Katrina the Witch's younger brother, Rune. Half vampire and half warlock, he faces life with a wisecrack and some powerful magic. Whatever happens, he does not want to be a vampire like his father. Unfortunate events lead him to fatally call on his vampire half. This failure leaves him in anguish. How can he assuage the guilt he feels? His mother thinks he needs to visit dead old dad, a vampire residing in the Tatras Mountains of Slovakia.
SPELLSLINGER (Prequel Story)
What does a teenage half-warlock, half-vampire do to have fun? Why build an old west town on a glacier in the Arctic. There he can play at being the good guy sheriff up against mean old Black Bart.
That things will go horribly wrong is a given. But how does Rune get into and out of the predicament?
This prequel story to the Witches of Galdorheim series gives the reader a chance to get to know the smart-aleck kid, Rune, before he got his magic down pat.